Hi so im with a problem im trying to make like an animation if the player jumped on the edge of a plataform, But it makes the animation inside the center of the plataform i dont know why! heres the code
local Humanoid = script.Parent:WaitForChild("Humanoid")
local RootPart = script.Parent:WaitForChild("HumanoidRootPart")
local Animation = Humanoid:LoadAnimation(game.ReplicatedStorage.Animations["Edge Jumping"])
while true do
wait()
local Part = game.Workspace:FindPartOnRayWithIgnoreList(Ray.new(RootPart.CFrame.p,Vector3.new(0,-5,0)),{script.Parent})
if Part then
local PositivesX = (Part.Position.X + Part.Size.X / 2) - 9
local NegativesX = (Part.Position.X - Part.Size.X / 2) + 9
local PositivesZ = (Part.Position.Z + Part.Size.Z / 2) - 9
local NegativesZ = (Part.Position.Z - Part.Size.Z / 2) + 9
local Y = Part.Position.Y + Part.Size.Y / 2 -3
if Humanoid.Jump == true and RootPart.Position.Y > Part.Size.Y then
if RootPart.Position.X > PositivesX then
Animation:Play()
print("Higher than X pos")
elseif RootPart.Position.X < NegativesX then
print("Lower than X pos")
Animation:Play()
end
if RootPart.Position.Z > PositivesZ then
print("Higher than Z pos")
Animation:Play()
elseif RootPart.Position.Z < NegativesZ then
print("Lower than Z pos")
Animation:Play()
end
end
end
end
