attempting to make a game where the goal is to spray paint certain locations for points and what not, I had an idea where you would equip a tool, click it on a wall and a decal would appear in a random spot, unfortunately, I'm not good at that so what I have right now is: function onClicked() script.Parent.Parent.Wall.Decal.Transparency = 0 end script.Parent.ClickDetector.MouseClick:connect(onClicked)
basically, when you click on the wall, the decal's transparency will change to 0, I'm not really satisfied with this, any suggestions?
