local script
local player = game.Players.LocalPlayer
player.CharacterAdded:Wait()
local character = player.Character
local hrp = character:WaitForChild(“HumanoidRootPart”)
local camera = workspace.CurrentCamera
local RS = game:GetService(“RunService”)
local camPos = 0,30,0
local function onLockedUpdate()
if character and hrp then
camera.CFrame = CFrame.new(hrp.Position) * CFrame.new(camPos)
end
end
RS:BindToRenderStep(“CameraLocked”,Enum.RenderPriority.Camera.Value,onLockedUpdate)
the camera is above the player and the script works, but I want the camera to look at the player instead of just being above. How do I do this? Thanks!

1 comment
ez