I am having trouble making this script activate on touch and after a certain of amount time disable it. What is this script supposed to do? I am trying to activate this script on touch after the player has touched a certain part (thats not the model) the model will move and after a certain amount of seconds the script will be disabled and the model will stop moving. I tried breaking but I am not sure if I even used it correctly. help plz
script.Parent.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then workspace.TWO.PrimaryPart = workspace.TWO.HumanoidRootPart while true do for i = 1,100 do wait() workspace.TWO:SetPrimaryPartCFrame(CFrame.new(workspace.TWO.PrimaryPart.Position + Vector3.new(0,0,1))) wait(4) break end end end end)
This should work:
local DB = false script.Parent.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then workspace.TWO.PrimaryPart = workspace.TWO.HumanoidRootPart if DB == false then DB = true for i = 1,100 do if i ~= 100 then --Checks to see whether or not i is equal to 100 workspace.TWO:SetPrimaryPartCFrame(CFrame.new(workspace.TWO.PrimaryPart.Position + Vector3.new(0,0,1))) wait(4) else script.Disabled = true --Disables the script if i is equal to 100 end end else end end end)
You should learn more about debounce
, it's really useful in times like these.
Info about denounce: https://developer.roblox.com/en-us/articles/Debounce