Hello all,
I was just wondering how to get the player who clicked a button on a surface GUI from a server script? I know that you can use a Local script somewhere else to handle the button but I don't want that, I want the server script in the button to fire a Remote Event once it's clicked, but I don't know how to get the client from it.
Any help would be appreciated! (P.S I don't want the PlayerAdded function, that didn't work in this situation)

3 comments
server scripts cannot access LocalPlayer, your best shot is to use GetPlayerFromCharacter() if you do not want to use PlayerAdded
Show us your script first then we will fix it.
This does not require the showing of a code block.