I'm trying to make the following script work more than once it changes a parts material to a random material when I click a TextButton but it only works one time. How do I make it work as many times as I want?
local part = game.Workspace.Stud
local number = math.random(1,21)
script.Parent.MouseButton1Click:Connect(function()
if number == 1 then
part.Material = "Concrete"
elseif number == 2 then
part.Material = "Neon"
elseif number == 3 then
part.Material = "Brick"
elseif number == 4 then
part.Material = "Glass"
elseif number == 5 then
part.Material = "Marble"
elseif number == 6 then
part.Material = "Metal"
elseif number == 7 then
part.Material = "Foil"
elseif number == 8 then
part.Material = "SmoothPlastic"
elseif number == 9 then
part.Material = "Fabric"
elseif number == 10 then
part.Material = "Ice"
elseif number == 11 then
part.Material = "Granite"
elseif number == 12 then
part.Material = "Grass"
elseif number == 13 then
part.Material = "Pebble"
elseif number == 14 then
part.Material = "Sand"
elseif number == 15 then
part.Material = "Slate"
elseif number == 16 then
part.Material = "Wood"
elseif number == 17 then
part.Material = "WoodPlanks"
elseif number == 18 then
part.Material = "Brick"
elseif number == 19 then
part.Material = "CorrodedMetal"
elseif number == 20 then
part.Material = "DiamondPlate"
elseif number == 21 then
part.Material = "Cobblestone"
end
end)

2 comments
Thanks it works!
np