function module.DistanceFromKill() local nearestEnemy = nil local nearestRoot = math.huge workspace.SmilingKidWithRope.SmilingKid.Parent = workspace local root = workspace.SmilingKid.HumanoidRootPart for i, v in pairs(workspace.Game.People:GetChildren()) do local plrRoot = v:FindFirstChild("HumanoidRootPart")

		if plrRoot and plrRoot ~= root then
			local mag = (plrRoot.Position - root.Position).Magnitude
			if mag < 10 and mag < nearestRoot then
				nearestEnemy = plrRoot
				nearestRoot = mag
			end
		end
	end
if nearestEnemy then
	root.CFrame = nearestEnemy.CFrame * CFrame.new(0, 0, 3)
end

end

Theres also no errors