local script inside StarterPlayerScripts
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local camera = workspace.CurrentCamera
local hrp = character:WaitForChild(“HumanoidRootPart”)
local RS = game:GetService(“RunService”)
local camPart = Instance.new(“Part”)
camPart.Parent = character
camPart.Name = “CameraPart”
camPrt.Transparency = 1
local function onLockedUpdate()
camPart.CFrame = CFrame.new(hrp.Position) * CFrame.new(30,50,15)
camera.CFrame = camPart.Position
end
RS:BindToRenderStep(“Camera”,Enum.RenderPriority.Camera.Value,onLockedUpdate)
the thing is, the camera won’t look at the player. Instead, the camera just looks forward. How do I make it that the camera looks at the player? Thanks!

2 comments
CFrame is CoordinateFrame in short
Oh :|