I've been making a game where when you reach say, 75 health or less, blood will appear. Here is the script:
if script.Parent.Parent:WaitForChild("Humanoid").Health == 0 then
script.Parent.Parent.Knife.Transparency = 0
end
if script.Parent.Parent:WaitForChild("Humanoid").Health <= 25 then
script.Parent.Parent.Blood.Decal.Transparency = 0
script.Parent.Parent.Blood.Decal2.Transparency = 0
end
if script.Parent.Parent:WaitForChild("Humanoid").Health <= 75 then
script.Parent.Parent.Blood2.Decal.Transparency = 0
end

2 comments
1 script.Parent.Parent:WaitForChild("Humanoid").HealthChanged:Connect(function(health) 2 if health == 0 then -- put what health you want to detect here 3 --code here 4 end 5 end)
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