game.ReplicatedStorage.ChangeCrate.OnServerEvent:Connect(function(plr,str)
local stats = plr:WaitForChild("stats").CrateValue
local String = str
stats.Value = String
end)
Event^^ Apparently str is an Instance.
local plr = game.Players.LocalPlayer
event:FireServer(plr,"Large Crate")
What I fired ^^
