I am working on a raycast pistol, and I have been wondering is there a good way to calculate bullet penetration? Is just raycasting from the hole a valid way? Any ideas on a way to solve this would be appreciated. If the script is needed leave a comment and i'll edit it in.
COMMUNITY QUESTION
What is a good way to calculate projectile penetration?
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Could you elaborate on what the issue is?
yes, just raycasting from the hole is valid