I am trying to make a winning cutscene so when a player wins a round, the game will load their character, make them dance and have a cutscene saying "Player's name won the game!!!!!"
I've tried using
:GetCharacterAppearanceAsync()
although this doesn't seem to work directly, it loads in all my accesories and my body parts but everything is grey, everything is in the wrong place and I doubt all my body parts are even all there.
How can I actually load a character's model that looks like it is in - game
I'm sure there's an easy function for this, I just can't find it.
Thanks
I also want to do this at run time

3 comments
Do you want it in a script or, can I tell you it any other way?
You can use the plugin studio essentials to load your chacter
I want to do it at run time, not using a plugin