When testing weapons, the beam does not work properly. Either it's going the wrong way, or it's stuck in the blocks. p.s.sorry for my english, i use translate

script.Parent.RemoteEvent.OnServerEvent:connect(function(plr,Pos)
	
	local ray = Ray.new(Stvol.Position , Pos)
	local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {TOOL, beam, Stvol, TOOL.Handle}, false, true)
	
	if hit then
		hit.BrickColor = BrickColor.new("White")
	end
	
	script.Shot:Play()

1 comment

0

what is Pos equal to?