I wan't to know why I can't move my Player after a Camera Animation and after that a forced Camera State.
Here is my Code
local TweenService = game:GetService("TweenService")
local camera = game.Workspace.Camera
game.ReplicatedStorage.CameraEvent.OnClientEvent:Connect(function(part1, part2, speed)
local tweenInfo = TweenInfo.new(
speed,
Enum.EasingStyle.Sine,
Enum.EasingDirection.Out,
0,
false,
0
)
camera.CameraType = Enum.CameraType.Scriptable
camera.CFrame = part1.CFrame
local tween = TweenService:Create(camera, tweenInfo, {CFrame = part2.CFrame})
tween:Play()
wait(speed)
camera.CFrame = part2.CFrame
end)
I hope somebody can help me

2 comments
breh
0_0