So I'm working on a Bank robbery heist mission and I put a value of how many ATMs have been robbed. When the player touches/robs the ATM, I want the value to go up. I don't know how to make it go up. Here is the code.
function onTouch()
script.Parent.Parent.Value.Value = -- ?
end
script.parent.Touched:connect(onTouch)

1 comment
btw is it a bool value string or int?