local fonzi = coroutine.create(function()
while true do
luis.BrickColor=BrickColor.Random()
wait(.5)
end
end)
coroutine.resume(fonzi)
so whenever i run this, it will return a random color for the brick PS luis is an instanced in part, but it will always just give me different shades of the same rgb such as red or green or blue, and doesn't differentiate, plz help <3
