Alright So You Made A Few Errors:
game.Players.PlayerAdded:Connect(function()
game.ServerStorage.Playernum.Value = game.ServerStorage.Playernum.Value + 1
if game.ServerStorage.Playernum.Value > 1 then
LocalScript.Disabled = false
LocalScripte.Disabled = true
else
LocalScript.Disabled = true
LocalScripte.Disabled = false
end
end)
game.Players.PlayerRemoving:Connect(function()
game.ServerStorage.Playernum.Value = game.ServerStorage.Playernum.Value - 1
if game.ServerStorage.Playernum.Value > 1 then
LocalScript.Disabled = false
LocalScripte.Disabled = true
else
LocalScript.Disabled = true
LocalScripte.Disabled = false
end
end)
It Should Be This:
game.Players.PlayerAdded:Connect(function()
game.ServerStorage.Playernum.Value = game.ServerStorage.Playernum.Value + 1
if game.ServerStorage.Playernum.Value > 1 then
LocalScript.Disabled = false
LocalScript.Disabled = true
else
LocalScript.Disabled = true
LocalScript.Disabled = false
end
end)
game.Players.PlayerRemoving:Connect(function()
game.ServerStorage.Playernum.Value = game.ServerStorage.Playernum.Value - 1
if game.ServerStorage.Playernum.Value > 1 then
LocalScript.Disabled = false
LocalScript.Disabled = true
else
LocalScript.Disabled = true
LocalScript.Disabled = false
end
end)
Next Time Maybe Have A Look In Output For Errors
3 comments
um local scripte and local script is not same
Did u try mine ?
um if u try yours i disable and undisable in same time my localscript