--(iLegimate)--
function CBH()
local players = game.Players:GetPlayers()
local randomPlayer = players[math.random( 1, #players ) ]
randomPlayer.Character.Humanoid.MaxHealth = 2000
wait()
randomPlayer.Character.Humanoid.Health = 2000
if randomPlayer.PlayerGui:findFirstChild("YABHGUI") then
randomPlayer.PlayerGui.YABHGUI:remove()
end
yg = game.ReplicatedStorage["GUI_DRIVE"].YGABGUI:Clone()
yg.Parent = randomPlayer.PlayerGui
wait(3)
yg:remove()
if randomPlayer.Character:findFirstChild("Shirt") then
randomPlayer.Character.Shirt:remove()
wait()
s = Instance.new("Shirt", randomPlayer.Character)
s.Name = "Shirt"
s.ShirtTemplate = "http://www.roblox.com/asset/?id=164926016"
else
s = Instance.new("Shirt", randomPlayer.Character)
s.Name = "Shirt"
s.ShirtTemplate = "http://www.roblox.com/asset/?id=164926016"
end
if randomPlayer.Character:findFirstChild("Pants") then
randomPlayer.Character.Pants:remove()
p = Instance.new("Pants", randomPlayer.Character)
p.Name = "Pants"
p.PantsTemplate = "http://www.roblox.com/asset/?id=164334324"
else
p = Instance.new("Pants", randomPlayer.Character)
p.Name = "Pants"
p.PantsTemplate = "http://www.roblox.com/asset/?id=164334324"
end
-- ADD WHEN THE PLAYER GETS TELEPORTED! --
M9 = game.ReplicatedStorage["TOOL_DRIVE"].M92FS:Clone()
M9.Parent = randomPlayer.Backpack
end
function BH()
for i,v in pairs(Game.Players:GetPlayers()) do
pcall(function()
M9 = game.ReplicatedStorage["TOOL_DRIVE"].M92FS:Clone()
M9.Parent = v.Backpack
end)
y = game.ReplicatedStorage["GUI_DRIVE"].YABHGUI:Clone()
y.Parent = v.PlayerGui
wait(3)
y:remove()
-- ADD WHEN THE PLAYERS GET TELEPORTED! --
end
end
while true do
if game.Players.NumPlayers > 1 then
wait(24.5)
CBH()
BH()
end
end
Whats wrong is that the gui's that i want loaded arent being cloned from replicated storage,Into the player's guis. I "Think",Anyone know the error?

1 comment
No,For some odd reason