So I'm creating a PewDiePie vs.Cocomelon game and (since I can't use GetAsync in a LocalScript) I'm trying to pull the GetAsync from SocialBlade in a module and then go into the LocalScript and string.gmatch the GetAsync from the module and add the gmatched string into a TextLabel.

Unfortunately, it gives me an error.

10:56:05.893 - Requested module experienced an error while loading

Here's my code:

``From the module

local module = {}

module.subdata = { ["Sub Count"] = game.HttpService:GetAsync("http://socialblade.com/youtube/user/pewdiepie/realtime") }

return module``

``From the LocalScript

local data2 = game.ServerScriptService.ModuleData local data = require(data2["Sub Count"])

print("Found Async, processing")

while true do wait(2) for count in string.gmatch(data, "[%d%p]+") do print("Found Sub Count, adding text:") script.Parent.Text = count end end``

How can I go about doing this?

-2048EE

1 comment

0

Please use code block or we can't help you.