My script is;
local int = game.Players.LocalPlayer.leaderstats:WaitForChild("level")
local textlabel = script.Parent
game.Players.LocalPlayer.leaderstats.level.Changed:Connect(function(change)
if int.Value >= tonumber(0) <= tonumber(4) then
textlabel.Text = "Novice"
if int.Value >= tonumber(5) <= tonumber(9) then
textlabel.Text = "Intermediate"
if int.Value >= 10 <= 14 then
textlabel.Text = "Advanced"
if int.Value >= 15 <= 24 then
textlabel.Text = "Skilled"
if int.Value >= 25 then
textlabel.Text = "Expert"
end
end
end
end
end
game.Players.LocalPlayer.leaderstats.level.Changed:Connect()
change()
end)
