Is there a way of disabling the "Reset Character" from the client menu?
Here is the code that is used in the actual client menu and as you can see, depends on finding a Humanoid in order to reset:
function resetLocalCharacter()
local player = game.Players.LocalPlayer
if player then
if player.Character and player.Character:FindFirstChild("Humanoid") then
player.Character.Humanoid.Health = 0
end
end
end
Is there any way to do this without changing the name of the Humanoid?

2 comments
I have never really considered doing this in my entire scripting experience, but last I checked the menu can not be changed as itself.
Nope. Why not just change the name of the Humanoid?