So I am making a tycoon from scratch as a coding practice but there are 2 main issues I am running into at the moment:
- Although one of the buttons are Transparent and CanCollide is false, you can still walk over the button and buy the item
and 2) I cannot for the life of me figure out how I'd implement dependency, I have tried many things for it but it never seems to work, I do have a stringValue in the buttons for the dependency but I just can't figure it out
if someone could explain how I would do the second one and if anyone knows why the first is happening? I'll leave my script below
local Buttons = script.Parent.Buttons:GetChildren()
local Purchases = script.Parent.Purchases
local Essentials = script.Parent.Essentials
for i,v in pairs(Buttons) do
local debounce = false
local timer = 10
v.Head.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
if hit.Parent.Name == Essentials.OwnerDoor.Owner.Value then
local player = game.Players:FindFirstChild(hit.Parent.Name)
if player.leaderstats.Cash.Value >= v.Price.Value then
if not debounce then
debounce = true
local ItemModel = Purchases:FindFirstChild(v.Item.Value)
local ItemParts = ItemModel.Parts
local Item = ItemParts:GetChildren()
for i,v in pairs(Item) do
v.CanCollide = true
v.Transparency = 0
end
v.Head.Transparency = 1
v.Head.CanCollide = false
player.leaderstats.Cash.Value = player.leaderstats.Cash.Value - v.Price.Value
wait(timer)
debounce = false
end
end
end
end
end)
end
