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I have a error on a script in serverscriptservice that I need help fixing, how would I?

I was writing a script for my game and I got an error, I'm not sure how I would fix it, as far as I can tell everything is right. Here's the script.

local MapsFolder = ServerStorage:WaitForChild("Maps")

local Status = ReplicatedStorage:WaitForChild("Status")

local GameLength = 600

local reward = 1

while true do


Status.Value = ("Waiting for enough players")

repeat wait(1) until game.Players.NumPlayers >= 2

Status.Value = ("Intermission")

wait(38)

local plrs = {}

for i, player in pairs (game.Players:GetPlayers()) do
	if player then
		table.insert(plrs,player)
	end
end
 
wait(2)

local AvailableMaps = MapsFolder:GetChildren()

local ChosenMap = AvailableMaps[math.random(1,#AvailableMaps)]

Status.Value = ChosenMap.Name.." Chosen"

local ClonedMap = ChosenMap:Clone()
ClonedMap.Parent = workspace

local SpawnPoints = ClonedMap:FindFirstChild("SpawnPoints")

if not SpawnPoints then
	print ("SpawnPoints not found!!! You big dummy!!!")
end

local AvailableSpawnPoints = SpawnPoints:GetChildren()

for i, player in pairs(plrs) do
	if player then
		character = player.Character
		
		if character then
			
			character:FindFirstChild("HumainoidRootPart").CFrame = AvailableSpawnPoints[1].CFrame
			table.remove(AvailableSpawnPoints,1)
			
			local GameTag = Instance.new("BoolValue")
			GameTag.Name = "GameTag"
			GameTag.Parent = player.Character
			
		else
			
			if not player then
				table.remove(plrs,i)
			end
		end
	end
end

Status.Value = "Teleporting"

wait(5.5)

for i = GameLength,0,-1 do
	
	for x, player in pairs(plrs)do
		if player then
			
			character = player.Character
			
			if not character then
				
			else
				if character:FindFirstChild("GameTag") then
					
					print(player.Name.." is still alive")
				else
					
					table.remove(plrs,x)
					print(player.Name.." has been killed")
				end	
			end
			
		else
			table.remove(plrs,x)
			print(player.Name.." has been killed")
		end
	end
	
	Status.Value = "Time till Deathmatch "..i.." Players remaining "..#plrs..
	
	if #plrs == 1 then
		Status.Value = plrs[1].Name.." wins!!!"
		plrs[1].leaderstats.Wins.Value = plrs[1].leaderstats.Wins + reward
		break
	elseif	#plrs == 0 then
		Status.Value = "All players have perished "
		break
	elseif i == 0 then
		Status.Value = "Teleporting to Deathmatch "
				
	end
	
	wait(1)
end


end

The error is on line 101 with the if, it is underlined and the error says "Expected identifier when parsing expression, got if". Thanks for any help.

1 answer

✓ Accepted answer

On line 99 you are trying to concatenate an if statement with a string. You cannot concatenate a string with an if statement. To fix this, simply just remove the .. at the end of line 99.

2 comments

0

thanks!

0

np!

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