Hey everyone, so I wrote this script for a stage randomizer, but when it chooses stage 5 it stays stuck and doesn't change after a minute anymore, does anyone know/see why this happens? (i added a few more if pickedmap ~= nil then because it was doing an error, my problem is not because of this, because it also didnt change away from stage 5 before i added the if ~= nil then) The script:
while true do
local pickedmap = math.random(1,5)
print(pickedmap)
wait(2)
print(pickedmap)
if pickedmap ~= nil then
pickedmap = math.random(1,5)
print(pickedmap)
end
if pickedmap == 1 then
if pickedmap ~= nil then
pickedmap = math.random(1,5)
print(pickedmap)
end
workspace.Dodge.parts.Transparency = 0
workspace.Dodge.parts.CanCollide = true
workspace.Dodge.killparts.Transparency = 0
workspace.Dodge.killparts.Script.Disabled = false
wait(60)
workspace.Dodge.parts.Transparency = 1
workspace.Dodge.parts.CanCollide = false
workspace.Dodge.killparts.Transparency = 1
workspace.Dodge.killparts.Script.Disabled = true
end
if pickedmap == 2 then
if pickedmap ~= nil then
pickedmap = math.random(1,5)
print(pickedmap)
end
workspace.Topjump.conveyors.a.Transparency = 0
workspace.Topjump.conveyors.b.Transparency = 0
workspace.Topjump.conveyors.a.CanCollide = true
workspace.Topjump.conveyors.b.CanCollide = true
workspace.Topjump.part.CanCollide = true
workspace.Topjump.part.Transparency = 0.3
workspace.Topjump.killparts.Script.Disabled = false
workspace.Topjump.killparts.Transparency = 0
wait(60)
workspace.Topjump.conveyors.a.Transparency = 1
workspace.Topjump.conveyors.b.Transparency = 1
workspace.Topjump.conveyors.a.CanCollide = false
workspace.Topjump.conveyors.b.CanCollide = false
workspace.Topjump.part.CanCollide = false
workspace.Topjump.part.Transparency = 1
workspace.Topjump.killparts.Script.Disabled = true
workspace.Topjump.killparts.Transparency = 1
end
if pickedmap == 3 then
if pickedmap ~= nil then
pickedmap = math.random(1,5)
print(pickedmap)
end
workspace.Pushingaway.conveyors.a.Transparency = 0
workspace.Pushingaway.conveyors.b.Transparency = 0
workspace.Pushingaway.conveyors.c.Transparency = 0
workspace.Pushingaway.conveyors.d.Transparency = 0
workspace.Pushingaway.conveyors.e.Transparency = 0
workspace.Pushingaway.conveyors.f.Transparency = 0
workspace.Pushingaway.conveyors.g.Transparency = 0
workspace.Pushingaway.conveyors.h.Transparency = 0
workspace.Pushingaway.conveyors.a.CanCollide = true
workspace.Pushingaway.conveyors.b.CanCollide = true
workspace.Pushingaway.conveyors.c.CanCollide = true
workspace.Pushingaway.conveyors.d.CanCollide = true
workspace.Pushingaway.conveyors.e.CanCollide = true
workspace.Pushingaway.conveyors.f.CanCollide = true
workspace.Pushingaway.conveyors.g.CanCollide = true
workspace.Pushingaway.conveyors.h.CanCollide = true
workspace.Pushingaway.part.CanCollide = true
workspace.Pushingaway.part.Transparency = 0
workspace.Pushingaway.killparts.Script.Disabled = false
workspace.Pushingaway.killparts.Transparency = 0
wait(60)
workspace.Pushingaway.conveyors.a.Transparency = 1
workspace.Pushingaway.conveyors.b.Transparency = 1
workspace.Pushingaway.conveyors.c.Transparency = 1
workspace.Pushingaway.conveyors.d.Transparency = 1
workspace.Pushingaway.conveyors.e.Transparency = 1
workspace.Pushingaway.conveyors.f.Transparency = 1
workspace.Pushingaway.conveyors.g.Transparency = 1
workspace.Pushingaway.conveyors.h.Transparency = 1
workspace.Pushingaway.conveyors.a.CanCollide = false
workspace.Pushingaway.conveyors.b.CanCollide = false
workspace.Pushingaway.conveyors.c.CanCollide = false
workspace.Pushingaway.conveyors.d.CanCollide = false
workspace.Pushingaway.conveyors.e.CanCollide = false
workspace.Pushingaway.conveyors.f.CanCollide = false
workspace.Pushingaway.conveyors.g.CanCollide = false
workspace.Pushingaway.conveyors.h.CanCollide = false
workspace.Pushingaway.part.CanCollide = false
workspace.Pushingaway.part.Transparency = 1
workspace.Pushingaway.killparts.Script.Disabled = true
workspace.Pushingaway.killparts.Transparency = 1
end
if pickedmap == 4 then
if pickedmap ~= nil then
pickedmap = math.random(1,5)
print(pickedmap)
end
workspace.Workingback.Conveyors.a.Transparency = 0
workspace.Workingback.Conveyors.b.Transparency = 0
workspace.Workingback.Conveyors.c.Transparency = 0
workspace.Workingback.Conveyors.d.Transparency = 0
workspace.Workingback.Conveyors.e.Transparency = 0
workspace.Workingback.Conveyors.f.Transparency = 0
workspace.Workingback.Conveyors.g.Transparency = 0
workspace.Workingback.Conveyors.a.CanCollide = true
workspace.Workingback.Conveyors.b.CanCollide = true
workspace.Workingback.Conveyors.c.CanCollide = true
workspace.Workingback.Conveyors.d.CanCollide = true
workspace.Workingback.Conveyors.e.CanCollide = true
workspace.Workingback.Conveyors.f.CanCollide = true
workspace.Workingback.Conveyors.g.CanCollide = true
workspace.Workingback.killparts.Script.Disabled = false
workspace.Workingback.killparts.Transparency = 0
workspace.Workingback.parts.Transparency = 0
workspace.Workingback.parts.CanCollide = true
wait(60)
workspace.Workingback.Conveyors.a.Transparency = 1
workspace.Workingback.Conveyors.b.Transparency = 1
workspace.Workingback.Conveyors.c.Transparency = 1
workspace.Workingback.Conveyors.d.Transparency = 1
workspace.Workingback.Conveyors.e.Transparency = 1
workspace.Workingback.Conveyors.f.Transparency = 1
workspace.Workingback.Conveyors.g.Transparency = 1
workspace.Workingback.Conveyors.a.CanCollide = false
workspace.Workingback.Conveyors.b.CanCollide = false
workspace.Workingback.Conveyors.c.CanCollide = false
workspace.Workingback.Conveyors.d.CanCollide = false
workspace.Workingback.Conveyors.e.CanCollide = false
workspace.Workingback.Conveyors.f.CanCollide = false
workspace.Workingback.Conveyors.g.CanCollide = false
workspace.Workingback.killparts.Script.Disabled = true
workspace.Workingback.killparts.Transparency = 1
workspace.Workingback.parts.Transparency = 1
workspace.Workingback.parts.CanCollide = false
end
if pickedmap == 5 then
if pickedmap ~= nil then
pickedmap = math.random(1,5)
print(pickedmap)
end
workspace.Speedpush.conveyors.a.Transparency = 0
workspace.Speedpush.conveyors.b.Transparency = 0
workspace.Speedpush.conveyors.c.Transparency = 0
workspace.Speedpush.conveyors.d.Transparency = 0
workspace.Speedpush.conveyors.e.Transparency = 0
workspace.Speedpush.conveyors.a.CanCollide = true
workspace.Speedpush.conveyors.b.CanCollide = true
workspace.Speedpush.conveyors.c.CanCollide = true
workspace.Speedpush.conveyors.d.CanCollide = true
workspace.Speedpush.conveyors.e.CanCollide = true
workspace.Speedpush.Part.Transparency = 0
workspace.Speedpush.Part.CanCollide = true
workspace.Speedpush.killparts.Script.Disabled = false
workspace.Speedpush.killparts.Transparency = 0
wait(60)
workspace.Speedpush.conveyors.a.Transparency = 1
workspace.Speedpush.conveyors.b.Transparency = 1
workspace.Speedpush.conveyors.c.Transparency = 1
workspace.Speedpush.conveyors.d.Transparency = 1
workspace.Speedpush.conveyors.e.Transparency = 1
workspace.Speedpush.conveyors.a.CanCollide = false
workspace.Speedpush.conveyors.b.CanCollide = false
workspace.Speedpush.conveyors.c.CanCollide = false
workspace.Speedpush.conveyors.d.CanCollide = false
workspace.Speedpush.conveyors.e.CanCollide = false
workspace.Speedpush.Part.Transparency = 1
workspace.Speedpush.Part.CanCollide = false
workspace.Speedpush.killparts.Script.Disabled = true
workspace.Speedpush.killparts.Transparency = 1
end
if pickedmap ~= nil then
pickedmap = math.random(1,5)
print(pickedmap)
end
end

2 comments
Hopefully this helps you out a little bit!
Im kind of new to scripting so I don't really understand what this is exactly for, is this a script to put the stage from replicatedstorage into workspace?