I tried to teleport a plr/player but it didn't work and it just rolled around but the player wasn't inside it, here's the code:
while true do
game.Players.PlayerAdded:Connect(function(plr)
local plrCharacter = game.Workspace[plr.name]
local SpikeBall = plrCharacter.SpikeBall
for i, v in pairs() do
plrCharacter.HumanoidRootPart.Position = SpikeBall.Position
end
end)
wait(0.3)
end
Also I'm a little bit lazy to really show you all the code and stuff I did, and plus it's night time when I post this. So pls help :P .

3 comments
Does the ball have space inside of it? Like enough space for a player to be in?
Also remove line 8 and 10. They have no use.
the ball is hollow but the ball has a thin perimeter and you can easily glitch into it... yea.