I tried to teleport a plr/player but it didn't work and it just rolled around but the player wasn't inside it, here's the code:

while true do
	game.Players.PlayerAdded:Connect(function(plr)
	
		local plrCharacter = game.Workspace[plr.name]
		
		local SpikeBall = plrCharacter.SpikeBall
	
		for i, v in pairs() do
		plrCharacter.HumanoidRootPart.Position = SpikeBall.Position
		end		
	end)
	wait(0.3)
end

Also I'm a little bit lazy to really show you all the code and stuff I did, and plus it's night time when I post this. So pls help :P .

3 comments

0

Does the ball have space inside of it? Like enough space for a player to be in?

0

Also remove line 8 and 10. They have no use.

0

the ball is hollow but the ball has a thin perimeter and you can easily glitch into it... yea.