I've tried by having the repeat loop stop when the C input has ended or when its done being held
local UIS = game:GetService(UserInputService)
UIS.InputBegan:Connect(function(input, gameProcessed) if(not gameProcessed) then if(input.KeyCode == Enum.KeyCode.C) then repeat wait(0.3) print('pansy potato') until UIS.InputEnded == true end end end)
Any help would be appreciated ^^ Thanks!
