Hello. So currently, I am working on datastores, but need to load every saved data into a table. By every, I mean every player's saved data, not just mine.
How can I replicate this? I have tried:
local datastore = game:GetService("DataStoreService")
local valueData = datastore:GetDataStore("fhalcinx8wefy2p91243532")
-- blah blah blah stuff here that adds stuff to datastore that I don't want to show
local testing = valueData:GetAsync()
for _,v in pairs(testing) do
print(v)
end
No results, no error.
Any help is appreciated.

1 comment
i don't want one kid's value, i want everyone's saved data