Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
✓ ANSWER ACCEPTED

How to disable the character death sound?

So, what I want to do is to remove the oof sound when the player dies. But when I run this script, the output says "Died is not a part of head" or something along that line.

game.Players.PlayerAdded:connect(function(player)
	player.CharacterAdded:connect(function(character)
		wait(1)
		character.Head.Died:Remove()
	end)
end)

1 answer

✓ Accepted answer

Put this in StarterCharacterScripts :

local OOF = script.Parent:WaitForChild("HumanoidRootPart"):WaitForChild("Died") 
OOF.Volume = 0 

( this was edited )

2 comments

0

It's not working. The output says nothing but the OOF sound can still be heard.

0

i edited the script because i made an error i'm pretty sure. - try it now, should wait for humanoidrootpart and the died sound

This discussion is preserved as it was. New answers, comments, and votes are closed.