So this script makes a Part follow you're mouse. Thing is, I dont want the part to be turning to the mouse if it's pointing 180 degrees of that part. I would like to limit it like, 30 degrees to the left and right (Doesnt need to be exactly 30, just some number that limits the parts CFrame Rotation.)
local Player = Game.Players.LocalPlayer
local Mouse = Player:GetMouse()
while true do
local person = Player.Character
if person ~= nil then
local neck = Player.Character.ATST.Head.Neck
local looking = CFrame.new ( neck.Position, Mouse.Hit.p )
neck.Neck.C0 = neck.CFrame:toObjectSpace(looking)
end
wait()
end

2 comments
You don't need titles like "not answered." Solved threads get closed and get hidden from the lists. This post doesn't have have answers, so it shows right on the list "0 Answers".
I know. Just saying that because some people think that 1 answer means its solved...