t = game.Workspace.TARDIS:GetChildren() for i,v in pairs(t) do for i = 0, 1, 0.1 do v.Transparency = i wait(0.1) end end -- Not fading all at once. It's fading 1 parts to another. I want it to fade all at once!
COMMUNITY QUESTION
How can I make my model fade disapear with getchildren()?
1 answer
local Model = game.Workspace.TARDIS
for i,v in pairs(Model:GetChildren()) do --Collects all the items in the model.
if v:IsA("Part") then --Checks to make sure that item is a part.
coroutine.resume(coroutine.create(function() --When the script is read, roblox runs this function while reading everything else after it.
for i = 1, 10 do --Loops 10 times.
t.Transparency = t.Transparecy + 0.1 --Keeps making the part disappear.
wait(0.1)
end
end))
end
end
5 comments
0
It did not work...
0
Don't just post code! Explain what you're doing in detail! https://scriptinghelpers.org/help/how-post-good-questions-answers
2
Perci, See all those comments that say what does what? That's called explaining.
1
The comments say what that piece of code is doing, but they do not explain and teach it.
0
Yeah make sure you're actually teaching it :/ What if some people don't know about some of these things? Also you should really tab it right.
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3 comments
It did not work still, its just fading through part. I want all the model parts to fade all at once.
@iDoctor Was that aimed at me?
Yes It was. I am trying to make a game called Doctor Who and its about this person who travels in a TARDIS.