Hello, So i have made a small loading screen for my obby and my obby not have alot of thing so anyone can load fast So my loading screen keep show when player reset and i wrote in the script destroy the frame but it's hide and when player die or reset it's back again
my script is
script.Parent.Parent.Visible = true
wait(2)
script.Parent.Text = "Loading"
wait(0.2)
script.Parent.Text = "Loading."
wait(0.2)
script.Parent.Text = "Loading.."
wait(0.8)
script.Parent.Text = "Loading..."
wait(0.2)
script.Parent.Text = "Loading"
wait(0.2)
script.Parent.Text = "Loading."
wait(0.8)
script.Parent.Text = "Loading.."
wait(0.2)
script.Parent.Text = "Loading..."
wait(0.2)
script.Parent.Text = "Loading"
wait(0.8)
script.Parent.Text = "Loading."
wait(0.2)
script.Parent.Text = "Loading.."
wait(0.2)
script.Parent.Text = "Loading..."
wait(1)
script.Parent.Parent:Destroy()
it's normal loading screen with some animtion so please Help me

8 comments
Where is the script?
i made it at starterGui
i putted screenGui at startergui and put frame and then TextLabel and then local script
Just clone the GUI in the Player’s PlayerGui when they join the game
Please tell me how i do that or what should i add to my script becouse i didn't understood how
@DarkDanny04
Click ScreenGui, and disable the ResetGui property.
Iam at obby so they just die from the obby so they still can die