so this is a LocalScript inside of StarterCharacterScripts, but since I'm paranoid I also put it into StarterPlayerScripts. It's meant to shake the screen and change the camera's angle when the player left clicks.
local character = script.Parent
local plr = game.Players[character.Name]
local mouse = plr:GetMouse()
function Shake()
for i = 0, 1, 0.2 do
workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.Angles(.02,math.rad(.1),0.02)
game:GetService("RunService").RenderStepped:Wait()
end
for i = 0 ,1, 0.2 do
workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.Angles(-.01,math.rad(-.1),-0.01)
game:GetService("RunService").RenderStepped:Wait()
end
mouse.Button1Down:Connect(function()
Shake()
end)
end
What did I do wrong?

3 comments
any errors?
No, nothing actually.
Well, you're calling the function inside of the function itself. Take the mouse.Button1Down part out of it and put it below it.