Hello fellow developers and friends! I am interested as to how I can correctly make a game pass make a player twice their size in game if they own the game pass. I inserted a script into ServerScriptService. Here is what I wrote:
local MS = game:GetService("MarketplaceService") local ID = 10136218
if MS:UserOwnsGamePassAsync(game.Players.LocalPlayer.UserId, ID) then wait(1) game.Players.LocalPlayer.Character.Humanoid.HeadScale = 2 game.Players.LocalPlayer.Character.Humanoid.BodyWidthScale = 2 game.Players.LocalPlayer.Character.Humanoid.BodyHeightScale = 2 game.Players.LocalPlayer.Character.Humanoid.BodyDepthScale = 2 end
It does not work and the output does not output anything? If anyone could help that would mean a life saver to me! Thanks.

4 comments
Question. Is it a local or a normal script?
Normal Script Inside of ServerScriptService.
It doesn't look like it's a normal script inside of ServerScriptService. You're using "game.Players.LocalPlayer" to reference the player...
Well I have my players spawn in with a StartingCharacter?