So, I'm making an admin script, and I'm trying to mute someone. I can't seem to do it, but here's a command for example:
Commands.speed = function(Sender,Arguments)
local Argument = PartialMatch(Arguments[1]);
if not Argument then return false end;
Argument.Character.Humanoid.WalkSpeed = Arguments[2]
end
How could I mute someone without destroying the script, because I still need it for the unmute command?
