Hi, I made script which equip morph by clicks in GUI and when you had clicked it one more time it's removing it and only this one but how can I do something like checker for other morphes in character and if script will find this morph will destroy it?
This is this script
local player = game:GetService("Players").LocalPlayer
script.Parent.MouseButton1Click:connect(function()
if player.Character:findFirstChild("Humanoid") ~= nil and player.Character:findFirstChild("Head6") == nil then
local g = game.ReplicatedStorage.Berets.GRANICA.Head6:clone()
g.Parent = player.Character
local C = g:GetChildren()
for i=1, #C do
if C[i].className == "Part" or C[i].className == "UnionOperation" then
local W = Instance.new("Weld")
W.Part0 = g.Middle
W.Part1 = C[i]
local CJ = CFrame.new(g.Middle.Position)
local C0 = g.Middle.CFrame:inverse()*CJ
local C1 = C[i].CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = g.Middle
end
local Y = Instance.new("Weld")
Y.Part0 = player.Character["Head"]
Y.Part1 = g.Middle
Y.C0 = CFrame.new(0, 0, 0)
Y.Parent = Y.Part0
end
local h = g:GetChildren()
for i = 1, # h do
h[i].Anchored = false
h[i].CanCollide = false
end
elseif player.Character:findFirstChild("Humanoid") ~= nil and player.Character:findFirstChild("Head6") then
player.Character.Head6:remove()
end
end)
As you can see in this script this morph has name "Head6" and how can I do this to check other "Heads" like Head1, Head2, Head3,...Head24 and if script gonna find one of this "Head" will destroy it.
