i was playing with my friend and he got to the gui part and it showed up for him and me aswell. so i need to figure out how to make it so it only shows for the player that triggered the gui
workspace.WishHimAGoodBirthday.ClickDetector.MouseClick:Connect(function() script.Parent.TextTransparency = 0.9 wait(.03) script.Parent.TextTransparency = 0.8 wait(.03) script.Parent.TextTransparency = 0.7 wait(.03) script.Parent.TextTransparency = 0.6 wait(.03) script.Parent.TextTransparency = 0.5 wait(.03) script.Parent.TextTransparency = 0.4 wait(.03) script.Parent.TextTransparency = 0.3 wait(.03) script.Parent.TextTransparency = 0.2 wait(.03) script.Parent.TextTransparency = 0.1 wait(.03) script.Parent.TextTransparency = 0.0 end)

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i am trying to make it so if one person gets to the end then they see the gui not the other players and if i do it by user id then that one use id is going to be the only person that is able to see the gui
Hi, I just edited the answer so hopefully it helps you.