This is spozed to make the bilboard gui not seen from 200 studs, but it does not work
`camera = game.Workspace.CurrentCamera
game:GetService("RunService").RenderStepped:connect(function()
if (camera.CoordinateFrame.p - game.Players.LocalPlayer.Character.Head .Position).magnitude < 200 then
game.Players.LocalPlayer.Character.Head .NameGui.Enabled = true
else
game.Players.LocalPlayer.Character.Head.NameGui.Enabled = false
end
end)
`

2 comments
Is this running from a LocalScript?
On line 1 you have a "`" infront of the value camera? which may be causing it.