script.Parent.Equipped:Connect(function()
-- nothing you need to know
game:GetService("UserInputService").InputBegan:Connect(function(key)
if key.KeyCode == Enum.KeyCode.R then
if script.Parent.Equipped then
if ammo ~= 30 then
debounce = 1
script.Parent.Reload:Play()
wait(2)
ammo = 30
print(ammo)
debounce = 0
end
end
end
end)
end)
Help please! I have no error and I really need to do this!
