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✓ ANSWER ACCEPTED

How do you use :BreakJoints()?

How would I appropriately use :BreakJoints() on a player?

1 answer

✓ Accepted answer

Easily for a player.

just do

game.Workspace.PLAYERNAME:BreakJoints()
--It basically makes there character fall apart.
OR If you use it in a function.

function Break(Player)
Player.Character:BreakJoints()
end

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