How would I appropriately use :BreakJoints() on a player?
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How do you use :BreakJoints()?
1 answer
✓ Accepted answer
Easily for a player.
just do
game.Workspace.PLAYERNAME:BreakJoints()
--It basically makes there character fall apart.
OR If you use it in a function.
function Break(Player)
Player.Character:BreakJoints()
end
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