local access = {"","",""}
02 local Player = game.Players.LocalPlayer
03
04 for i = 1, #access do
05 if access[i]:lower() == Player.Name:lower() then
06 script.Parent:Destroy()
07 else
08 local Children = script.Parent.Parent:GetChildren()
09 for i = 1, #Children do
10 if Children[i]:IsA("Script") then
11 Children[i]:Destroy()
12 end
13 end
14 end
15 end
COMMUNITY QUESTION
is this right?
1 answer
Yes that's correct, But you gotta put names inside of the Accepted table. And there's an easier way of doing that code.
local Access = {"Name1", "Name2", "Name3"}
local Player = game.Players.LocalPlayer
for i,v in pairs(Access) do
if Player.Name == v then
script.Parent:Destroy()
end
end
for i,v in pairs(script.Parent.Parent:GetChildren()) do
if v:IsA("Script") then
v:Destroy()
end
end
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