Hi there, thanks for reading. So, for my game, I was having troubles doing everything by time, so, I decided to do a remote event. The remote event's in the replicated storage, which is named Drop. Script when remote event's fired:
game.ReplicatedStorage.Drop.OnServerEvent:Connect(function(plr)
wait(10)
workspace.HereYouComeAgainDrop.Anchored = false
wait(1)
workspace.TheFirstTalkingGuiDrop.Anchored = false
end)
Script to fire it:
script.Parent.MouseButton1Click:Connect(function()
game.ReplicatedStorage.Drop:FireClient()
script.Parent.Parent.Parent.Enabled = false
end)
Now, this script doesn't work... It won't close the GUI, so, I don't even know if the FireClient works. If you give an answer, please help me, or correct this, instead of simply sending me to a website. I tried the remote event article on the developer website, but it didn't help. Thank you!

1 comment
Hi! Thanks so much for responding, this helped! Thanks again!