so i need to move a tool using cframe and i try but it won't works alternatively i could move the handle but it deattaches from all of its wields i just need to know how to solve either of these problems

this is the script im trying to use:

game:GetService("RunService").RenderStepped:Connect(function()
	game.Workspace.Tool.Part1.CFrame = CFrame.new(player.Character.HumanoidRootPart.Position + Vector3.new(0,3,0))
	wait()
end)

it is attached to another part that is touching it with a wield but when it teleports, it doesn't follow the teleported part ok guys i found out how... you have to put all of the things in a model and set the primart part then if you change the primarypartcframe it will move the whole model!!!

2 comments

0

Hey! Could I see the script and the tool you are trying to use?

0

also no union allowed because some parts i cant union