local button= game.Workspace.Monitor.RealScreen.Display.BG.TDIW.WebScrollFrame.ColaWeb
local button1 = game.Workspace.Monitor.RealScreen.Display.BG.WebsiteOne.Topbar.Exit
local hacked = 0
if hacked == 5 then
print("Hacked")
hackgui.Visible = true
hackgui.Parent.BG.Visible = false
end
button.MouseButton1Click:Connect(function()
hacked = hacked + 1
print("UpBy1")
print(hacked)
end)
button1.MouseButton1Click:Connect(function()
hacked = hacked + 1
print("UpBy1")
print(hacked)
end)
✓ ANSWER ACCEPTED
Why does nothing happen when the value reaches a certain point?
1 answer
✓ Accepted answer
This is an easy fix, you should just check hacked number when you click the mouse button. If statements only run once unless repeated.
local button= game.Workspace.Monitor.RealScreen.Display.BG.TDIW.WebScrollFrame.ColaWeb
local button1 = game.Workspace.Monitor.RealScreen.Display.BG.WebsiteOne.Topbar.Exit
local hacked = 0
button.MouseButton1Click:Connect(function()
hacked = hacked + 1
print("UpBy1")
print(hacked)
if hacked == 5 then
print("Hacked")
hackgui.Visible = true
hackgui.Parent.BG.Visible = false
end
end)
button1.MouseButton1Click:Connect(function()
hacked = hacked + 1
print("UpBy1")
print(hacked)
if hacked == 5 then
print("Hacked")
hackgui.Visible = true
hackgui.Parent.BG.Visible = false
end
end)
This discussion is preserved as it was. New answers, comments, and votes are closed.
