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COMMUNITY QUESTION

how would I force a player to leap really far ?

how would I force a player to leap really far even when falling

1 answer

You could do something like

player.Character.HumanoidRootPart.Velocity = player.Character.HumanoidRootPart.CFrame.LookVector * 100

should probably atleast try to write the code yourself before you post here

2 comments

0

daaaaaamn, i just got roasted here. im taking the L and taking the W (your answer) and walking away

0

ok

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