I am making a mafia type game where the murderer votes one person out each night. I have everything set up except for the fact that the bottom part of my code doesn't seem to be working. There are no error messages but I want the bottom of the code to take all the innocent players names and put them into values. This code is located in the serverscriptservice as a normal script. Can somebody help me? Thanks!

Here is the code. I am focusing on the bottom of the code:

local plrs = game.Players
 
local survivors = {}

local alreadypicked = false
 
 
while wait(10) do
	       
	if alreadypicked == false then
		alreadypicked = true
		    local chosen = plrs:GetChildren()[math.random(1, #plrs:GetChildren())] 
           
	    chosen.PlayerGui.Picker.Background.RoleGiven.Text = "Murderer"
	 chosen.PlayerGui.Picker.Background.othertext.Text = "You Are The"
		    chosen.PlayerGui.Picker.Background.RoleGiven.TextColor3 = Color3.fromRGB(255, 0, 0)
		
		print(chosen.Name)
		
		game.Workspace.murderername.Value = chosen.Name
                   
    chosen.PlayerGui.Picker.Background.Visible = true
       
    for i, plr in pairs(plrs:GetChildren()) do
       
        if plr ~= chosen then
           
            table.insert(survivors, plr)
 
			            plr.PlayerGui.Picker.Background.RoleGiven.Text = "Innocent"
			 plr.PlayerGui.Picker.Background.othertext.Text = "You Are"
            plr.PlayerGui.Picker.Background.RoleGiven.TextColor3 = Color3.fromRGB(0, 255, 0)
           
				            plr.PlayerGui.Picker.Background.Visible = true
				
				workspace.numofinnocents.Value = #survivors
				
				
				
				if #survivors == 1 then
					workspace.Innocentnames.innocentA.Value = (survivors[1])
				elseif #survivors == 2 then
					workspace.Innocentnames.innocentA.Value = (survivors[1])
					workspace.Innocentnames.innocentB.Value = (survivors[2])
				elseif #survivors == 3 then
					workspace.Innocentnames.innocentA.Value = (survivors[1])
					workspace.Innocentnames.innocentB.Value = (survivors[2])
					workspace.Innocentnames.innocentC.Value = (survivors[3])
				elseif #survivors == 4 then
					workspace.Innocentnames.innocentA.Value = (survivors[1])
					workspace.Innocentnames.innocentB.Value = (survivors[2])
					workspace.Innocentnames.innocentC.Value = (survivors[3])
					workspace.Innocentnames.innocentD.Value = (survivors[4])
				elseif #survivors == 5 then
					workspace.Innocentnames.innocentA.Value = (survivors[1])
					workspace.Innocentnames.innocentB.Value = (survivors[2])
					workspace.Innocentnames.innocentC.Value = (survivors[3])
					workspace.Innocentnames.innocentD.Value = (survivors[4])
					workspace.Innocentnames.innocentE.Value = (survivors[5])
				end
				
           end
        end
    end
end