skelly = script.Parent.Parent:WaitForChild("Skelly"):GetChildren()
for i, v in pairs(skelly) do
v.Transparency = 0 -- This works
end
skelly.Parent:Destroy() -- attempt to index nil with 'Destroy'
I know that I could just make a different variable, but I want to learn something new. Is it possible to destroy the Skelly model with only that variable?
