local UIS = game:GetService("UserInputService")
local plr = game.Players.LocalPlayer
local Debounce = true
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local Teams = game:GetService("Teams")
UIS.InputBegan:Connect(function(Input)
if Input.KeyCode == Enum.KeyCode.G and Debounce == true then
Debounce = false
wait(4)
player.TeamColor = BrickColor.new("Brick yellow")
wait(1)
Debounce = true
end
end)
i tired this scirpt but when i hit G it doesnt put me in the team i want instead makes a new team called neutrals

2 comments
nvm i found it myself i just wrote brick yellow instead of bright yellow
nice good job