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COMMUNITY QUESTION

How to prevent HumanoidRootPart from being destroyed on death?

I've tried many different ways on preventing the HumanoidRootPart from destroying on death but I cannot find a solution. disabling humanoid dead state does not work by the way. Any help will be appreciated!

2 comments

0

Wait does turning BreakJointsOnDeath to false not work?

0

I have tried that and it does not work.

1 answer

Why do you need to prevent this?

1 comment

0

This isn't an answer, post this as a comment.

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