I've tried many different ways on preventing the HumanoidRootPart from destroying on death but I cannot find a solution. disabling humanoid dead state does not work by the way. Any help will be appreciated!
COMMUNITY QUESTION
How to prevent HumanoidRootPart from being destroyed on death?
1 answer
Why do you need to prevent this?
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2 comments
Wait does turning BreakJointsOnDeath to false not work?
I have tried that and it does not work.