Hey. I'm making a simulator, and whenever a player presses his mouse an animation should play. It all plays fine, but whenever a player is walking the animation stops playing for some reason. I understand it's on purpose created by Roblox. My question is, how do you make it play and not stop when a player is walking? I will absolutely make sure to ACCEPT the first helpful comment!
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How to make the animation NOT stop playing when a player is walking?
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✓ Accepted answer
There's something called AnimationPriority. There are 4 types; Core, Idle, Movement, and Action.
They all have different priorities. Core has the lowest priority, Idle has the 2nd lowest, Movement has the third lowest or 2nd highest, and Action has the highest priority.
You're going to want to use the highest priority Action.
You can read about these priorities on the ROBLOX wiki: AnimationTrack.Priority.
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Thank you so much!