-- I am trying to make time speed up (adjust the daylight cycle) whenever a player sits on a bench.

local lighting = game:GetService("Lighting")

local sitting = true local standing = false local clock = 7 * 60

local sit = game.Workspace.Bench.Seat

local player = game.Players.LocalPlayer.Name local nameofplayer = game.Workspace:FindFirstChild(player:FindFirstChild("Character").Name)

if (sit.Occupant == nameofplayer.Humanoid) then

while true do lighting:SetMinutesAfterMidnight(clock)-- Fast Time clock = clock + 10 wait(.05) end

else

while true do lighting:SetMinutesAfterMidnight(clock)-- Slow Time clock = clock + .5 wait(.05) end